Car Suspension System
Unlike unity's built-in Wheel Collider, this suspension system allows developers to control vehicle movement in a much simpler way. Developers can achieve a more realistic and detailed representation of the vehicle's suspension while directly controlling the vehicle's movement without having to worry about complex vehicle physics. The Unreal version is in developing.
Denison Light Lab
This is an app developed for the students of theater and drama department in Denison University to help them to learn about lighting of the stage.
Magic Marble
I worked as the Programmer and Game Designer for this platformer physics game project. As a mobile game, I've also developed a set of in-game debug system for it.
Minesweeper Together
A solo project which is a multiplayer version of Minesweeper.
Procedural Generation
Porting MarkovJunior to the Unity engine. With GPU Instancing and Unity DOTS technology, this project could make procedural generation of over tens of thousands of entirun smoothly on even mobile platforms.